Director, Enterprise Risk and Assurance

University of New England · Posted today

Armidale, NSW Jobs Australia

About the role

Director, Enterprise Risk and Assurance Governance & Assurance Fixed term 5 years, full-time Attractive executive.... Relocation assistance available Free on campus parking On campus state of the art sporting and athletic facilities (Sport

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Director of IT Service Operations, Pacific

Accor · Posted today

Gold Coast, QLD Jobs Australia

About the role

, contributing to pioneering the art of responsible hospitality. Become a Heartist®, and let your heart guide you into a world... where life pulses with passion. Job Description An exciting opportunity is available for a Director of IT Service Operations

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Technical Art Manager

Riot Games · Posted 1 days ago

Sydney, NSW - Haymarket, NSW Jobs Australia

About the role

impact. You will report into the Senior Manager, Technical Art and work closely with the Tech Art Director... themselves in. As a Manager, Technical Art, Tools & Pipeline, you'll help define and scale the creative workflows that power content creation

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Senior Medical Director - Surgical Services

Albury Wodonga Health · Posted 5 days ago

Albury, NSW Jobs Australia

About the role

mighty Murray River Albury Wodonga Health (AWH) is seeking a dynamic Senior Medical Director - Surgical Services..., and sub-acute services. Our growth continues with the opening of a state-of-the-art Emergency Department in 2024

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Clinical Director, Mental Health Acute Inpatient Units (Apply via eCredential)

NSW Health · Posted 7 days ago

Wagga Wagga, NSW Jobs Australia

About the role

Excellence Across MLHD Clinical Director, Mental Health Inpatient Unit & Older Persons Unit - Wagga Wagga Base Hospital... and teaching Opportunities to lead, mentor, and shape mental health service delivery State-of-the-art facilities and access

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Art Director - Motion & Design

Haus · Posted 10 days ago

Sydney, NSW Jobs Australia

About the role

Haus is seeking an experienced Sydney-based Art Director to join our team. In this role, you'll help shape and elevate... bring: 5+ years of experience in design or art direction, with a strong portfolio demonstrating an understanding of modern

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Assistant Director Procurement and Contracts

Parliament of Australia · Posted 13 days ago

Canberra, ACT Jobs Australia

About the role

Job Details Job Title: Assistant Director Procurement and Contracts Employment Type: Ongoing Classification... Executive Level 1 Assistant Director Procurement and Contracts within Procurement. The role sits within the Procurement

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Perioperative Associate Nurse Director – Scrub Scout & CSSD

Cabrini Health · Posted 15 days ago

Malvern, VIC Jobs Australia

About the role

Associate Director of Nursing (ADON) – Perioperative Services Scrub/Scout and Central Sterile Supply Department Full... cancer, cardiac and orthopaedic services. Working in close partnership with the Nurse Director – Perioperative Services

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Client Director, Australia & New Zealand

Belmond · Posted 18 days ago

Sydney, NSW Jobs Australia

About the role

The Client Director, Australia & New Zealand, is responsible for developing, maintaining, and growing the revenue... and relevant property, Area or regional Director of Sales, to ensure product and Market knowledge are always up

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Group Director Cabrini Research Institute

Cabrini Health · Posted 19 days ago

Malvern, VIC Jobs Australia

About the role

Group Director Cabrini Research Institute 0.4 FTE Lead innovation. Expand clinical trials. Improve patient outcomes... development and conference support. Applications and enquiries should be directed to Fiona Chapman, Group Director People

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Medical Director, Cancer Services

Cabrini Health · Posted 20 days ago

Malvern, VIC Jobs Australia

About the role

Medical Director, Cancer Services Part-time (0.4 FTE) | Senior Medical Leadership Position Cabrini Malvern We're... for an experienced medical leader to join Cabrini Health as Medical Director, Cancer Services, providing strategic, clinical

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Senior Medical Director - Acute, Medicine & Cancer Services

Albury Wodonga Health · Posted 20 days ago

Albury, NSW Jobs Australia

About the role

mighty Murray River Albury Wodonga Health (AWH) is seeking a dynamic Senior Medical Director - Acute, Medicine & Cancer..., and sub-acute services. Our growth continues with the opening of a state-of-the-art Emergency Department in 2024

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Art Director

7-Eleven · Posted 20 days ago

Australia Jobs Australia

About the role

greater flexibility, and deliver rewarding, new career opportunities. 7-Eleven is looking for a hands-on Art Director... looking for an art director to the visual side of integrated campaign delivery, from first idea to final craft. Reporting to the Creative

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Strategy Director, CRM & Loyalty

AKQA · Posted 20 days ago

Sydney, NSW - Melbourne, VIC Jobs Australia

About the role

At AKQA (part of WPP) we believe in the imaginative application of art and science to create beautiful ideas, products... Director, CRM and Loyalty will lead and grow AKQA Australia's CRM, loyalty and customer data strategy offering. You will advise

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director - children services - avoca

Randstad · Posted 22 days ago

Melbourne, VIC Jobs Australia

About the role

. We are seeking a passionate, qualified leader to head up our brand-new service as a Centre Director / Early Childhood Leader in Avoca...: State-of-the-Art & Brand New Not-for-Profit ELC This brand-new, purpose-built facility operates within the public sector

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Director of Operations

· Posted 30 days ago

Hobart, TAS Jobs Australia

About the role

restaurants and attractions. This Multi Award Winning Property is a unique combination of Modern Contemporary, Art Deco... with exclusive art pieces from local artists, The Tasman reflects the true spirit of the destination. The Opportunity

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Director of Clinical Services - Mental Health Regional Service | Far North WA

Mediix Recruitment · Posted 32 days ago

Perth, WA Jobs Australia

About the role

Director of Clinical Services – Mental Health Regional Public Health Service | Kimberley Region, Western Australia... coastline, ancient rock art, cattle country, and pristine islands, home to some of the oldest continuous living cultures

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Trend Director - Supre Global Support Centre

Cotton On · Posted 36 days ago

Chadstone, VIC Jobs Australia

About the role

. We're hiring. You in? ABOUT THE ROLE We have an exciting opportunity for an experienced Trend Director to join our Supre... in a similar Trend Director, Creative Product Leadership or Design Leadership role within fashion retail, ideally youth or female

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Early Childhood Centre Director

Harmony Early Education · Posted 37 days ago

Broadbeach, QLD Jobs Australia

About the role

Centre Director – Lead With Heart, Purpose & Impact Harmony Early Education Broadbeach Are you a leader who brings... Education Broadbeach, we are seeking a Centre Director who is not only operationally capable but deeply understands that great

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Program Medical Director, Surgery & Anaesthesia (Monash Health)and Professor and Head, Department of Surgery (Monash University)

Alumni Global · Posted 41 days ago

Monash University, VIC Jobs Australia

About the role

Program Medical Director, Surgery & Anaesthesia (Monash Health)and Professor and Head, Department of Surgery (Monash... University) 16 Sept Written By Program Medical Director, Surgery & Anaesthesia (Monash Health) & Professor and Head

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Co-Curricular Arts Dance Director AND Dance Coach

Ipswich Girls Grammar School · Posted today

West Ipswich, Ipswich Adzuna Australia

About the role

ABOUT US Limitless. One word that captures everything we believe about education, our students and the future we help shape. At Ipswich Girls' Grammar School including Ipswich Junior Grammar School, we have an unwavering commitment to developing young people who know their value, embrace their potential and lead with grit and grace. Our purpose is to provide exceptional education and care that cultivates belief, belonging and bold leadership. Established in 1892, we are one of Queensland's original Grammar Schools, proudly offering a contemporary, personalised and holistic education from Kindy to Year 12 (co-educational from Kindy to Year 6, and girls-only from Years 7-12). We combine a rich heritage with a future-focused approach, delivering transformative learning experiences that ignite curious minds and courageous hearts. Our people are central to this mission. We are a warm, authentic and high-performing community united by a shared belief that every student deserves the opportunity to thrive. This is a place of limitless possibilities. A place where students and staff alike are inspired to grow, lead and make their mark on the world. THE ROLE We are seeking two talented dance professionals to join our Co-curricular Arts team: a Co-curricular Dance Director and a Co-curricular Dance Coach. Both roles provide engaging instruction to beginner, intermediate and advanced dance troupes and prepare students for school and community performances. The Dance Director works part-time 20-hours per week during term time plus two weeks, leads development of the Co-curricular Dance Program and oversees the Dance Coach. The Dance Coach is a casual role (approx. 4 hours per week) and conducts weekly group dance troupe rehearsals, working under the guidance of the Director of Co-curricular Arts and Dance Director. Key responsibilities include: Deliver dynamic and inclusive instruction to beginner, intermediate and advanced dance troupes across contemporary and classical genres. Develop and teach original choreography suited to students’ ages, technical abilities and diverse learning needs. Monitor, evaluate and report on troupe progress, while maintaining accurate attendance and student records. Prepare troupes for assemblies, Open Day, dance eisteddfods, showcase concerts, excursions, tours and community performances. Foster a safe, supportive environment that builds student confidence, self-esteem and technical capability. Attend Co-curricular Arts meetings and collaborate effectively with students, parents, staff and colleagues. Dance Director: Lead the development of a sequential Co-curricular Dance Program, oversee the Dance Coach, coordinate the annual performance calendar, submit Dance Pocket recommendations, and manage music, costumes, equipment and rehearsal spaces. Dance Coach: Implement choreography and program direction established by the Dance Director and support the development of the wider Co-curricular Arts Program. Use technology appropriately for teaching, communication and program administration, and comply with School policies and work health and safety requirements. ABOUT YOU You are an accomplished dance practitioner who can inspire students of varied ages and abilities. You combine technical expertise, creativity and sound organisation with a genuine commitment to student wellbeing and the School’s values. You’ll bring: Demonstrated experience teaching dance to students in group settings. The ability to plan and deliver engaging lessons for diverse learning needs, interests and technical abilities. Expertise across contemporary and classical dance techniques and a range of genres. Strong communication and interpersonal skills when working with students, parents and staff. A collaborative approach, excellent organisation and confidence using technology for teaching and communication. For the Dance Director: demonstrated leadership, program-development and people-management capability, including oversight of the Dance Coach, development of a sequential tuition program, coordination of the performance calendar, sourcing music and costumes, and maintaining equipment and rehearsal spaces. For the Dance Coach: the ability to implement choreography and program direction established by the Dance Director and contribute effectively as a team member. Recognised tertiary qualifications in Dance teaching, plus eligibility for a Blue Card and/or registration with the Queensland College of Teachers. All staff must actively contribute to a child-safe and culturally safe environment, uphold the School’s student safety policies and Code of Conduct, implement the Queensland Child Safe Standards, respond appropriately to concerns, and meet all work health and safety obligations. WHAT WE OFFER Competitive remuneration Ongoing Professional Development opportunities Discounted school fees for eligible employees Eligible to access salary packaging through our provider, Southgate Salary Packaging Corporate discounts with Medibank Access to our on-site gym and pool Annual Flu-vaccinations Free onsite parking Employee Assistance Program YOUR APPLICATION If this sounds like you, and you are interested in joining a highly respected school community, please provide the following information in your application: Curriculum Vitae (over no more than 3 pages) Cover Letter (over no more than 1 page) We thank you for taking the time to send us your application for this role. We assess every application and will contact you directly if you are successful in moving to the next stage. Whilst applications must be sent to us by 12 November 2026, applications will be considered and progressed accordingly prior to the closing date. Ipswich Girls Grammar School including Ipswich Junior Grammar School is committed to the safety and wellbeing of all young people. Prior to appointment all candidates are required to undergo a pre-employment screening process which will include working with children checks , background referencing, identify confirmation, qualification validation and professional registration checks. All candidates must hold entitlement to work in Australia. Successful candidates are required to adhere to all School policies and procedures relating to student protection, and the School’s approach to meeting the Child Safe Standards and the Reportable conduct Scheme. To apply online, please click on the appropriate link below. Alternatively, for a confidential discussion, please contact Kerri Walsh on 0734544428, quoting Ref No. 1304963.

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Junior Graphic Designer - Witchery

Country Road · Posted today

Melbourne, Melbourne Region Adzuna Australia

About the role

WE ARE THE STYLE AUTHORITY! Witchery is an Australian fashion brand, delivering on-trend pieces that capture fashion’s latest mood. We’re a daily source of inspiration, as we empower today’s women to express themselves through our collections wherever their life or ambition may take them. Reporting directly to the Art Director, the Junior Graphic Designer supports the development and rollout of creative concepts and finished artwork across Witchery’s Marketing, Digital and Visual Merchandising channels. You will bring foundational skills in graphic design and typesetting, along with a thoughtful, considered approach to the creative process. Key Accountabilities Support with the development, design and execution of creative communications across digital and print Translate briefs and verbal ideas into visual concepts Design and develop artwork for weekly marketing communications Design assets for social channels, including Instagram, Facebook, and for performance marketing channels Develop print collateral for VM, including decals and in-store signage Provide graphic support for internal communication, including presentations and set templates for internal teams Keep abreast of emerging technologies, trends and digital design tools and implement Hold accountability for all creative work, to ensure deliverables are executed to a high standard Research and develop new ideas for visual design, typography, layouts and animated and motion graphics Key Capabilities Tertiary qualification in graphic design Proficient with the Adobe Creative Suite, including InDesign, Photoshop, Illustrator, Figma Passionate about creative, design and the retail industry Proficient in Microsoft office, especially PowerPoint. What We Offer Bi-annual product allowance, access to sample sales and 40% discount for you and your immediate family across all CRG brands Flex your leave your way, including birthday leave, volunteer leave, personal leave and more Access to health and wellbeing support, including Health Insurance, 24/7 EAP counselling and financial advice services 18 weeks paid parental leave for eligible employees, with a return-to-work clothing allowance Internal career opportunities across our distinct portfolio of brands An annual learning calendar to support your ongoing development Support for impactful community and charity partnerships including OCRF, Our Watch, First Nations Reconciliation, Movember, Red Cross and Landcare Who We Are Country Road Group is a design-led portfolio of premium fashion brands, comprising five iconic labels: Country Road, Mimco, Trenery, Witchery and Politix. Each brand has its own story, and together they hold a market-leading position in the mid to upper tier of Australia's specialty fashion segment with a focus on delivering our ambition to build a portfolio of distinctive brands that drive sustainable growth. Country Road Group is part of Woolworths Holdings Limited (South Africa), a leading Southern Hemisphere retail group. Recognised as a sustainability leader in Australian fashion, Country Road Group drives positive change through ambitious climate action, ethical sourcing and responsible product innovation. We encourage you to explore our Current Opportunities and we look forward to connecting with you! Country Road Group acknowledges the Traditional Owners of Country throughout Australia and recognises their continuing connection to lands, waters and communities. We pay our respects to Aboriginal and Torres Strait Islander cultures and to Elders past and present. We're committed to inclusion and accessibility. If we can support you with any adjustments at any stage, please let us know.

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Junior Graphic Designer - Witchery

Witchery · Posted today

Melbourne CBD, Melbourne Adzuna Australia

About the role

WE ARE THE STYLE AUTHORITY! Witchery is an Australian fashion brand, delivering on-trend pieces that capture fashion’s latest mood. We’re a daily source of inspiration, as we empower today’s women to express themselves through our collections wherever their life or ambition may take them. Reporting directly to the Art Director, the Junior Graphic Designer supports the development and rollout of creative concepts and finished artwork across Witchery’s Marketing, Digital and Visual Merchandising channels. You will bring foundational skills in graphic design and typesetting, along with a thoughtful, considered approach to the creative process. Key Accountabilities Support with the development, design and execution of creative communications across digital and print Translate briefs and verbal ideas into visual concepts Design and develop artwork for weekly marketing communications Design assets for social channels, including Instagram, Facebook, and for performance marketing channels Develop print collateral for VM, including decals and in-store signage Provide graphic support for internal communication, including presentations and set templates for internal teams Keep abreast of emerging technologies, trends and digital design tools and implement Hold accountability for all creative work, to ensure deliverables are executed to a high standard Research and develop new ideas for visual design, typography, layouts and animated and motion graphics Key Capabilities Tertiary qualification in graphic design Proficient with the Adobe Creative Suite, including InDesign, Photoshop, Illustrator, Figma Passionate about creative, design and the retail industry Proficient in Microsoft office, especially PowerPoint. What We Offer Bi-annual product allowance, access to sample sales and 40% discount for you and your immediate family across all CRG brands Flex your leave your way, including birthday leave, volunteer leave, personal leave and more Access to health and wellbeing support, including Health Insurance, 24/7 EAP counselling and financial advice services 18 weeks paid parental leave for eligible employees, with a return-to-work clothing allowance Internal career opportunities across our distinct portfolio of brands An annual learning calendar to support your ongoing development Support for impactful community and charity partnerships including OCRF, Our Watch, First Nations Reconciliation, Movember, Red Cross and Landcare Who We Are Country Road Group is a design-led portfolio of premium fashion brands, comprising five iconic labels: Country Road, Mimco, Trenery, Witchery and Politix. Each brand has its own story, and together they hold a market-leading position in the mid to upper tier of Australia's specialty fashion segment with a focus on delivering our ambition to build a portfolio of distinctive brands that drive sustainable growth. Country Road Group is part of Woolworths Holdings Limited (South Africa), a leading Southern Hemisphere retail group. Recognised as a sustainability leader in Australian fashion, Country Road Group drives positive change through ambitious climate action, ethical sourcing and responsible product innovation. We encourage you to explore our Current Opportunities and we look forward to connecting with you! Country Road Group acknowledges the Traditional Owners of Country throughout Australia and recognises their continuing connection to lands, waters and communities. We pay our respects to Aboriginal and Torres Strait Islander cultures and to Elders past and present. We're committed to inclusion and accessibility. If we can support you with any adjustments at any stage, please let us know.

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Game Director

Arrise · Posted today

Unley Area, Adelaide Region Adzuna Australia

About the role

Description Position at ARRISE ABOUT US ARRISE sets the benchmark for service delivery and excellence in the iGaming industry. Playing a key role in the success of its clients, ARRISE helps to deliver exceptional gaming experiences to millions of players worldwide. Maintaining that momentum and continuing to deliver an exceptional player experience means that we’ve had to keep growing the team. Headquartered in Gibraltar, our global team is now 10,000 strong and spans offices in Canada, India, the Isle of Man, Latvia, Malta, Romania, Serbia, Bulgaria, and the UAE. ROLE OVERVIEW Our award-winning team of game creators are looking to grow so that we can release even more transformative experiences to the millions of players that enjoy our games every day. Experienced industry veterans will understand that producing blockbuster titles is no easy feat, requiring an obsessive eye for every detail including the game design, mathematics, and artwork. That’s where you would come in: we’re looking for a superstar game director who can work with our team to take game concepts, breathe life into them, and help turn them into hits. If you’re able to expertly communicate your vision, guide game production from start to finish, inspire top design, production and development personnel, and work tireless to build games in service of entertaining our players, you’ll fit right in. ROLE RESPONSIBILITIES Core Responsibilities Work closely with the game production team to help define, conceptualise and iterate new game visions. This will include participating in design reviews, team meetings, and brainstorming sessions. Lead new games from start to finish. This will be particularly heavy on the conceptual development at the beginning and requires a full blueprint for the game theme, narrative, animations, sequencing, structuring, and production. Present concepts clearly, concisely, and effectively to the team and to stakeholders. Execute upon concepts and established visions for games. This means working with the game art director (and game art team) to define the creative vision and ensure that media assets are delivered, game producer and development team to ensure they understand the sequencing and flow of the game (down to the fine details of each animation) and what to build, sound designers for scoring and sound effects, and anyone else who may be part of the overall game development process that contributes to delivering a polished hit. Prepare tidy, thoughtful, and well-structured specifications for games and supervise their implementation to ensure they are delivered according to the original vision. Provide quality control over design outputs and production. Assist the teams with questions about the game direction and to help guide the specifications. Adjust designs based on feedback from stakeholders or from broader technical challenges, constraints, or limitations that may arise during the production process. Feedback on other proposed designs and requirements within the team, particularly in cases where it may affect the dependencies and connected interaction design. You will be playtesting your games like crazy: prepare to mark your own homework and ensure that all the details in your direction have been (a) implemented according to your vision and (b) play as well as you thought they would. You need to make sure that all the visuals, graphics, animations, micro-animations, flow, music, and SFX click together in a way that will resonate with the player. Strategic Responsibilities Define and evolve our game direction to weave consistence and game familiarity throughout our universe of titles (where you are involved) while still giving us enough flexibility to try new things. Discover how to incorporate elements of our branding into games or how our game direction style can become an intrinsic element of our corporate branding strategy. Thoughtfully consider how games fit into the broader design language of the business and how an individual game’s direction may extend to sequels or series, particularly premier titles. Develop creative concepts that meet the business objectives of the organization and that advance our brand and proposition strategy. Understand what our competitors are doing differently and to help us identify elements that we may want to incorporate. Work to streamline our game production pipeline to reliably deliver high-quality, fully polished games at pace. Evaluate technologies that can help augment our game direction pipelines. Keep an eye on broader design trends and tools, especially within the gaming and entertainment spaces, to ensure that we are keeping up with best design practices and exceeding customer expectations. Provide thoughtful, considered feedback on the overall roadmap and design strategy. ROLE REQUIREMENTS Education, Qualifications, and Background You must have worked in a game direction capacity for designing real money gaming slots. The more projects you can demonstrate, the better. You must have led game projects that have shipped outstanding products for one or more major AAA land-based or digital slot manufacturers. Be prepared to discuss your roles in those projects and how you set the vision and shaped the final product. Key Experience Areas You must have a clear understanding and respect for our players, ideally knowing what they like, what they’re looking for, and how to give them more of the things they love. This should come from experience having developed a substantial body of work. You need to polish every detail by weaving static artwork, animations & micro-animations, and music & sfx in a way that is compelling and immersive for the player. You must be able to direct hands-on. Although this is a leadership role that will be working with orchestrating different teams, you will also need to produce clear specifications and guidelines directly illustrate your vision and expected execution for products. Be prepared to storyboard like a pro to communicate your vision. You must be extremely comfortable working with game designers and mathematicians to visually develop conceptual mechanics and present them to players in a way that’s simple and easy to grasp. You must also understand mechanics and mathematics well enough to be able to find creative ways of display symbols, animations, and other complex concepts in a way that’s fun and intuitive to players. You must be familiar with hierarchical game structures (read: symbol hierarchy) and communicating excitement, anticipation, and relative value in a way that is easily understood by the player. You must be able to work with a wide variety of art styles, even if they are not your personal design style or preference. This is particularly important when working with valuable existing intellectual property that needs to stay true to the original. You must understand technical constraints and creatively work around them when necessary. Although our approach is to design the dream and figure out how to deliver it, there may be practical considerations that you should intrinsically understand. Having the ability to delve into graphic design, motion graphics, animation, or video outside of product and UI design is a plus. Ideally you will have some technical background or knowledge. Understanding how developers build the interfaces and the challenges they face is tremendously valuable when designing games. If you’re ready to set the vision, challenge the status quo, and create games that players genuinely remember, we want to meet you.

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Studio Instructor (Voice for 2027)

Canterbury College · Posted 4 days ago

Logan Reserve, Logan Area Adzuna Australia

About the role

Canterbury College is a high-performing, award-winning Anglican ELC to 12 school, serving the dynamic growth corridor of Logan, northern Gold Coast, the Scenic Rim and southern Brisbane. Canterbury was established in 1987 as an academic school in the grammar school tradition. There is an unrelenting focus in the school on all-roundedness in our students, reflecting that academics, sport, performing arts, character, service and leadership are core dimensions of a Canterbury education. About the Role: We are seeking a passionate and skilled Studio Instructor (Voice) to join our Performing Arts team in a casual role. This position provides an exciting opportunity to inspire and develop young musicians. Key Responsibilities: The Studio Instructor (Voice) is responsible for delivering high-quality, individualised vocal music tuition to students across a range of year levels and ability groups from Prep to Year 12. The instructor will inspire a genuine love of music, foster technical proficiency, and support student participation in the College's broader performing arts program. This role operates within the College's Music Department and works collaboratively with classroom music teachers, ensemble directors, and performing arts staff to support a vibrant, student-centred music culture. Duties & Responsibilities Deliver engaging and high-quality lessons tailored to students' individual abilities, goals and interests. Select appropriate learning materials and resources to maximise student engagement and success. Use innovative teaching approaches and technology to enhance the learning experience. Collaborate with colleagues to support performances, events, assessments, competitions and other program activities. Manage lesson schedules, attendance records and other administrative requirements. Assist with the selection and sharing of learning resources and materials across the department. Build positive relationships with students, families and colleagues. Contribute to a collaborative, supportive and professional team culture. Ensure compliance with College policies, child protection requirements and workplace health and safety standards. Essential Qualifications and Licenses Have a current Positive Notice Blue Card, or the ability to obtain one. Degree or Diploma qualifications relevant to the position. Strong understanding of vocal pedagogy and the ability to differentiate instruction for diverse learners. Excellent interpersonal and communication skills with students, parents, and colleagues Desirable Qualifications Experience within a school or college music program environment. Current Queensland College of Teachers (QCT) registration, or willingness to obtain. Why Join Canterbury College: At Canterbury, our mantra is "Different Together." We're not all the same and that is our greatest strength. We draw on these different life experiences, stories and values to learn from one another and to make our community stronger. If you are ready to take your career to the next level and value a supportive and collaborative work environment, where excellence is respected and nourished, we invite you to express your interest in joining our team at Canterbury College. How to Apply: Please submit your application, including a Cover Letter and a Resume to Mr Daniel Walker, Principal. Interviews may commence with successful candidates as applications are received and the College reserves the right to fill the position prior to the closing date. We are committed to creating a workplace that is inclusive and respectful. We welcome applications from people of all backgrounds, identities, and experiences. Regardless of your religious, gender, sexuality or cultural identity, you have a home at Canterbury. Canterbury College supports the rights of children and young people and is committed to the safety and wellbeing of students enrolled at the College. As such, the successful applicant will be expected to adhere to the College’s policies and procedures relevant to student care and protection.

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Studio Instructor (Voice for 2027)

Canterbury College · Posted 5 days ago

Waterford, Logan Area Adzuna Australia

About the role

Canterbury College is a high-performing, award-winning Anglican ELC to 12 school, serving the dynamic growth corridor of Logan, northern Gold Coast, the Scenic Rim and southern Brisbane. Canterbury was established in 1987 as an academic school in the grammar school tradition. There is an unrelenting focus in the school on all-roundedness in our students, reflecting that academics, sport, performing arts, character, service and leadership are core dimensions of a Canterbury education. About the Role: We are seeking a passionate and skilled Studio Instructor (Voice) to join our Performing Arts team in a casual role. This position provides an exciting opportunity to inspire and develop young musicians. Key Responsibilities: The Studio Instructor (Voice) is responsible for delivering high-quality, individualised vocal music tuition to students across a range of year levels and ability groups from Prep to Year 12. The instructor will inspire a genuine love of music, foster technical proficiency, and support student participation in the College's broader performing arts program. This role operates within the College's Music Department and works collaboratively with classroom music teachers, ensemble directors, and performing arts staff to support a vibrant, student-centred music culture. Duties & Responsibilities Deliver engaging and high-quality lessons tailored to students' individual abilities, goals and interests. Select appropriate learning materials and resources to maximise student engagement and success. Use innovative teaching approaches and technology to enhance the learning experience. Collaborate with colleagues to support performances, events, assessments, competitions and other program activities. Manage lesson schedules, attendance records and other administrative requirements. Assist with the selection and sharing of learning resources and materials across the department. Build positive relationships with students, families and colleagues. Contribute to a collaborative, supportive and professional team culture. Ensure compliance with College policies, child protection requirements and workplace health and safety standards. Essential Qualifications and Licenses Have a current Positive Notice Blue Card, or the ability to obtain one. Degree or Diploma qualifications relevant to the position. Strong understanding of vocal pedagogy and the ability to differentiate instruction for diverse learners. Excellent interpersonal and communication skills with students, parents, and colleagues Desirable Qualifications Experience within a school or college music program environment. Current Queensland College of Teachers (QCT) registration, or willingness to obtain. Why Join Canterbury College: At Canterbury, our mantra is "Different Together." We're not all the same and that is our greatest strength. We draw on these different life experiences, stories and values to learn from one another and to make our community stronger. If you are ready to take your career to the next level and value a supportive and collaborative work environment, where excellence is respected and nourished, we invite you to express your interest in joining our team at Canterbury College. How to Apply: Please submit your application, including a Cover Letter and a Resume to Mr Daniel Walker, Principal. Interviews may commence with successful candidates as applications are received and the College reserves the right to fill the position prior to the closing date. We are committed to creating a workplace that is inclusive and respectful. We welcome applications from people of all backgrounds, identities, and experiences. Regardless of your religious, gender, sexuality or cultural identity, you have a home at Canterbury. Canterbury College supports the rights of children and young people and is committed to the safety and wellbeing of students enrolled at the College. As such, the successful applicant will be expected to adhere to the College’s policies and procedures relevant to student care and protection.

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Studio Instructor (Voice for 2027)

Canterbury College · Posted 6 days ago

Logan Reserve, Logan Area Adzuna Australia

About the role

Canterbury College is a high-performing, award-winning Anglican ELC to 12 school, serving the dynamic growth corridor of Logan, northern Gold Coast, the Scenic Rim and southern Brisbane. Canterbury was established in 1987 as an academic school in the grammar school tradition. There is an unrelenting focus in the school on all-roundedness in our students, reflecting that academics, sport, performing arts, character, service and leadership are core dimensions of a Canterbury education. About the Role: We are seeking a passionate and skilled Studio Instructor (Voice) to join our Performing Arts team in a casual role. This position provides an exciting opportunity to inspire and develop young musicians. Key Responsibilities: The Studio Instructor (Voice) is responsible for delivering high-quality, individualised vocal music tuition to students across a range of year levels and ability groups from Prep to Year 12 . The instructor will inspire a genuine love of music, foster technical proficiency, and support student participation in the College's broader performing arts program. This role operates within the College's Music Department and works collaboratively with classroom music teachers, ensemble directors, and performing arts staff to support a vibrant, student-centred music culture. Duties & Responsibilities Deliver engaging and high-quality lessons tailored to students' individual abilities, goals and interests. Select appropriate learning materials and resources to maximise student engagement and success. Use innovative teaching approaches and technology to enhance the learning experience. Collaborate with colleagues to support performances, events, assessments, competitions and other program activities. Manage lesson schedules, attendance records and other administrative requirements. Assist with the selection and sharing of learning resources and materials across the department. Build positive relationships with students, families and colleagues. Contribute to a collaborative, supportive and professional team culture. Ensure compliance with College policies, child protection requirements and workplace health and safety standards. Essential Qualifications and Licenses Have a current Positive Notice Blue Card, or the ability to obtain one. Degree or Diploma qualifications relevant to the position. Strong understanding of vocal pedagogy and the ability to differentiate instruction for diverse learners. Excellent interpersonal and communication skills with students, parents, and colleagues Desirable Qualifications Experience within a school or college music program environment. Current Queensland College of Teachers (QCT) registration, or willingness to obtain. Why Join Canterbury College: At Canterbury, our mantra is "Different Together." We're not all the same and that is our greatest strength. We draw on these different life experiences, stories and values to learn from one another and to make our community stronger. If you are ready to take your career to the next level and value a supportive and collaborative work environment, where excellence is respected and nourished, we invite you to express your interest in joining our team at Canterbury College. How to Apply: Please submit your application, including a Cover Letter and a Resume to Mr Daniel Walker, Principal. Interviews may commence with successful candidates as applications are received and the College reserves the right to fill the position prior to the closing date. We are committed to creating a workplace that is inclusive and respectful. We welcome applications from people of all backgrounds, identities, and experiences. Regardless of your religious, gender, sexuality or cultural identity, you have a home at Canterbury. Canterbury College supports the rights of children and young people and is committed to the safety and wellbeing of students enrolled at the College. As such, the successful applicant will be expected to adhere to the College’s policies and procedures relevant to student care and protection. To apply online, please click on the appropriate link below. Alternatively, for a confidential discussion, please contact Shynata Heinricy on , quoting Ref No. 1303813.

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Art Director - Motion & Design

HAUS · Posted 10 days ago

Sydney, Sydney Region Adzuna Australia

About the role

Description Haus is seeking an experienced Sydney-based Art Director to join our team. In this role, you'll help shape and elevate the visual direction of motion-driven projects, working closely with Creative Directors, Designers, and Motion Artists from initial concepts through final delivery. The ideal candidate brings a strong design sensibility, a sharp eye for motion and storytelling, and the ability to provide clear, actionable creative direction. You'll be equally comfortable reviewing storyboards and style frames, guiding animation, and ensuring every deliverable meets a high standard of craft, clarity, and consistency. Requirements What you'll do: Guide the visual direction of static and motion-driven projects, ensuring a high level of craft and consistency from concept through final delivery Collaborate with CDs and ECDs to translate creative briefs into compelling visual narratives and design approaches Review and provide clear, actionable feedback on designs, storyboards, style frames, animatics, and/or motion deliverables Direct designers and mograph artists, helping elevate both the design and animation quality of their work Ensure consistency in typography, composition, color, pacing, transitions, and overall visual storytelling Present creative work and articulate design decisions to internal stakeholders and clients with clarity and confidence What you'll bring: 5 years of experience in design or art direction, with a strong portfolio demonstrating an understanding of modern design principles A refined eye for layout, typography, composition, and visual storytelling A strong understanding of motion design principles, including timing, pacing, transitions, and animation techniques Experience developing and reviewing style frames, storyboards, moodboards, and motion treatments Fluency in Figma and Adobe Creative Cloud, particularly Photoshop, Illustrator, and After Effects Experience directing Motion Designers and providing constructive, actionable feedback throughout the animation process An ability to translate complex ideas into clear, engaging, and visually compelling content Confidence presenting creative work and collaborating with clients and cross-functional teams Exceptional attention to detail and a commitment to craft A collaborative, ego-free approach to making work better Benefits We're a digital design studio in Los Angeles built on the belief that creativity and technology are better together. Our team is diverse, multidisciplinary, and deeply invested in the craft. We work with brands across industries, from emerging startups to household names, on projects that push what digital can do. If you're looking for a place where your ideas are heard, your growth is supported, and the work actually matters–we'd love to meet you. Location: Sydney, Australia or surrounding areas Contract Rate: To be determined based on experience and local market rates. The successful applicant must possess and maintain: An Active Australian Business Number (ABN) Their own Professional Indemnity and Public Liability Insurance Their own equipment and tools required to fulfill the contract

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Art Director - Motion & Design

Haus · Posted 12 days ago

The Rocks, Sydney Adzuna Australia

About the role

Haus is seeking an experienced Sydney-based Art Director to join our team. In this role, you'll help shape and elevate the visual direction of motion-driven projects, working closely with Creative Directors, Designers, and Motion Artists from initial concepts through final delivery. The ideal candidate brings a strong design sensibility, a sharp eye for motion and storytelling, and the ability to provide clear, actionable creative direction. You'll be equally comfortable reviewing storyboards and style frames, guiding animation, and ensuring every deliverable meets a high standard of craft, clarity, and consistency. Requirements What you'll do: Guide the visual direction of static and motion-driven projects, ensuring a high level of craft and consistency from concept through final delivery Collaborate with CDs and ECDs to translate creative briefs into compelling visual narratives and design approaches Review and provide clear, actionable feedback on designs, storyboards, style frames, animatics, and/or motion deliverables Direct designers and mograph artists, helping elevate both the design and animation quality of their work Ensure consistency in typography, composition, color, pacing, transitions, and overall visual storytelling Present creative work and articulate design decisions to internal stakeholders and clients with clarity and confidence What you'll bring: 5 years of experience in design or art direction, with a strong portfolio demonstrating an understanding of modern design principles A refined eye for layout, typography, composition, and visual storytelling A strong understanding of motion design principles, including timing, pacing, transitions, and animation techniques Experience developing and reviewing style frames, storyboards, moodboards, and motion treatments Fluency in Figma and Adobe Creative Cloud, particularly Photoshop, Illustrator, and After Effects Experience directing Motion Designers and providing constructive, actionable feedback throughout the animation process An ability to translate complex ideas into clear, engaging, and visually compelling content Confidence presenting creative work and collaborating with clients and cross-functional teams Exceptional attention to detail and a commitment to craft A collaborative, ego-free approach to making work better Benefits We're a digital design studio in Los Angeles built on the belief that creativity and technology are better together. Our team is diverse, multidisciplinary, and deeply invested in the craft. We work with brands across industries, from emerging startups to household names, on projects that push what digital can do. If you're looking for a place where your ideas are heard, your growth is supported, and the work actually matters–we'd love to meet you. Location: Sydney, Australia or surrounding areas Contract Rate: To be determined based on experience and local market rates. The successful applicant must possess and maintain: An Active Australian Business Number (ABN) Their own Professional Indemnity and Public Liability Insurance Their own equipment and tools required to fulfill the contract

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Head of Faculty - Music

St Hildas School · Posted 12 days ago

Southport, Gold Coast Adzuna Australia

About the role

Head of Faculty - Music Full Time St Hilda’s School | Gold Coast | Queensland Commencing: January 2027 St Hilda’s School is seeking an inspiring, collaborative, and highly capable educator to lead our Music Faculty into its next chapter. This is a rare opportunity to work alongside the Head of Teaching & Learning and Director of Performing Arts to shape the vision and direction of a faculty that spans the whole School, while continuing to teach and to inspire students in the classroom and on the stage. About the Position Reporting to the Head of Teaching & Learning and Director of Performing Arts (for co-curricular) you will lead a faculty comprising classroom Music from Pre-Preparatory to Year 12, the Year 11–12 Music Extension elective, our music groups and ensembles, and the extra-curricular music program. You will be responsible for the smooth running and compliance of all curriculum courses in Years 7–12, and you will support the Junior School Music Coordinator and Music teachers across the School. In this role, you will: Lead with vision : develop and publish an annual strategic plan for the Faculty, aligned to the School's strategic vision. Inspire great teaching : model excellence in the classroom, mentor early career teachers, welcome pre-service teachers, and nurture a culture of reflective, evidence-based practice. Use data to drive improvement : analyse student results and feedback, including survey data, to shape meaningful improvement plans. Shape the curriculum : oversee band plans, unit plans, and assessment tasks across all year levels in line with the Australian Curriculum and QCAA Senior Syllabuses, including moderation processes. Build a seamless pathway : work with the Junior School to ensure a thoughtful, sequential transition of skills into the Middle School. Champion inclusion : support the differentiated needs of students in partnership with the Learning Enhancement team, and embed the School's Reconciliation Action Plan, Christian values, and respect for Aboriginal and Torres Strait Islander Peoples within the Faculty. Advocate for music : guide students and families in subject selection, and proudly represent the Faculty at information nights, open days, and community events. Contribute to co-curricular life : participate in the co-curricular and extra-curricular program, and support the wellbeing of students, including as a Thrive teacher where applicable. Teach : carry an adjusted teaching load, reflecting the leadership responsibilities of the position. About You You are a skilled and respected music educator who leads with warmth, clarity, and high expectations. You are passionate about girls' education and committed to the Anglican ethos of the School. You will bring: A genuine commitment to girls' education, to the Anglican ethos and Christian values of the School A recognised teaching qualification and current Queensland teacher registration (or eligibility for registration) A tertiary qualification in Music or Music Education Demonstrated success teaching Music, including senior secondary Music and Music Extension Experience leading, mentoring, and developing teachers, or a clear readiness to step into formal middle leadership A confident, data-informed approach to curriculum, assessment, and continuous improvement Excellent communication skills, with the ability to build constructive relationships with students, colleagues, and parents A genuine commitment to the safety and wellbeing of children and young people Experience with QCAA processes, ensemble direction, and co-curricular music programs will be highly regarded. About Us Located on Queensland’s Gold Coast, we are one of Australia’s leading independent Anglican Day and Boarding Schools for girls from Pre-Prep to Year 12, where every student is known, valued, and encouraged to aim high. With an enviable reputation of excellence in girls’ education and world class facilities, St Hilda’s School has a long and proud history of outstanding academic achievement, grounded in strong Anglican Christian values. Why Join St Hilda’s School? Be part of a passionate values-driven community which embraces collaboration and innovation and supports staff wellbeing and professional growth. We are a community which promotes belonging and connectedness. We offer on-site parking, access to discounted gym memberships through Fitness Passport, a comprehensive employee assistance program and professional development opportunities. As a prospective member of the St Hilda’s Community, you must be willing to support the Code of Conduct and the stated values, and Anglican Ethos of the School. We are an equal opportunity employer and welcome applications from all suitably qualified candidates. Application Requirements Please submit the following: A one to two page A4 written response (size 12 font) outlining your suitability for the role A full Curriculum Vitae, including contact details for two professional referees. Applications should be submitted by 8.00am Friday 06 November 2026. Applications will be reviewed as they are received. St Hilda’s School reserves the right to interview and appoint prior to the closing date . Interested applicants are therefore encouraged to apply early. Any questions about the position, or to obtain a copy of the Position Description please email the People and Culture Manager - [email protected] or 5532 4922. Applications are to be submitted through the online recruitment platforms and not emailed directly.

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Occupational Therapist | Paediatrics | New Graduates - Seniors

Gorilla Jobs · Posted 15 days ago

Clyde, Parramatta Area Adzuna Australia

About the role

Our client is a young and growing NDIS-registered allied health hub set on a peaceful 50-acre property. The team is multidisciplinary, with Occupational Therapy, Psychology, Physiotherapy and Support Work, plus a day program and community-based support. They are looking for an Occupational Therapist who enjoys flexible, functional therapy and a more natural, down-to-earth setting. You’ll mostly work from the hub, with the option to deliver community-based support (including school holiday programs) when it suits your interests and client goals. This role is ideal for someone who: Wants a paediatric-heavy caseload with the option to see some adults Prefers functional, engaging sessions (life skills, routines, regulation, play) Enjoys tailoring sessions to the child—choose the setting that best fits the goal Likes a supportive small-team vibe rather than a highly clinical environment On Offer: Salary guidance: Graduates $90,000 Super, Experienced $120,000 - $130,000 Super Flexible work environment: no uniform, calm and supportive culture Varied therapy spaces: kitchen for life skills, music room, TVs, arts/crafts areas Support & supervision: director support, senior staff support, and external supervision if needed PD allowance: flexible/negotiable (not fixed yet—open to discussion) Key Requirements: Tertiary degree in Occupational Therapy AHPRA registration as an Occupational Therapist Driver’s licence Full Australian working rights 4 Reasons to Use Gorilla Jobs to find your next Occupational Therapy role: Experts in Occupational Therapy Jobs: We specialise in your field, understanding the current companies and roles to match your preferences Access to Unlisted Roles: we work on opportunities that aren't advertised anywhere else! Respect for Privacy: Your career moves are a private affair. We guarantee discretion, only sharing your resume after gaining your consent Complimentary Service and Advice: we offer premium tips on resume writing, interview preparation and negotiation of terms Next Steps - Apply now or email your resume to [email protected] or call 61 046 746 7296 to discuss what you are looking for in your next Occupational Therapist position. For more OT positions and to understand how we can assist you in your career journey, visit Gorilla Jobs: www.gorillajobs.com.au

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Head of Faculty - Music

St Hilda's School · Posted 15 days ago

Southport, Gold Coast Adzuna Australia

About the role

Head of Faculty - Music Full Time St Hilda’s School | Gold Coast | Queensland Commencing: January 2027 St Hilda’s School is seeking an inspiring, collaborative, and highly capable educator to lead our Music Faculty into its next chapter. This is a rare opportunity to work alongside the Head of Teaching & Learning and Director of Performing Arts to shape the vision and direction of a faculty that spans the whole School, while continuing to teach and to inspire students in the classroom and on the stage. About the Position Reporting to the Head of Teaching & Learning and Director of Performing Arts (for co-curricular) you will lead a faculty comprising classroom Music from Pre-Preparatory to Year 12, the Year 11–12 Music Extension elective, our music groups and ensembles, and the extra-curricular music program. You will be responsible for the smooth running and compliance of all curriculum courses in Years 7–12, and you will support the Junior School Music Coordinator and Music teachers across the School. In this role, you will: Lead with vision : develop and publish an annual strategic plan for the Faculty, aligned to the School's strategic vision. Inspire great teaching : model excellence in the classroom, mentor early career teachers, welcome pre-service teachers, and nurture a culture of reflective, evidence-based practice. Use data to drive improvement : analyse student results and feedback, including survey data, to shape meaningful improvement plans. Shape the curriculum : oversee band plans, unit plans, and assessment tasks across all year levels in line with the Australian Curriculum and QCAA Senior Syllabuses, including moderation processes. Build a seamless pathway : work with the Junior School to ensure a thoughtful, sequential transition of skills into the Middle School. Champion inclusion : support the differentiated needs of students in partnership with the Learning Enhancement team, and embed the School's Reconciliation Action Plan, Christian values, and respect for Aboriginal and Torres Strait Islander Peoples within the Faculty. Advocate for music : guide students and families in subject selection, and proudly represent the Faculty at information nights, open days, and community events. Contribute to co-curricular life : participate in the co-curricular and extra-curricular program, and support the wellbeing of students, including as a Thrive teacher where applicable. Teach : carry an adjusted teaching load, reflecting the leadership responsibilities of the position. About You You are a skilled and respected music educator who leads with warmth, clarity, and high expectations. You are passionate about girls' education and committed to the Anglican ethos of the School. You will bring: A genuine commitment to girls' education, to the Anglican ethos and Christian values of the School A recognised teaching qualification and current Queensland teacher registration (or eligibility for registration) A tertiary qualification in Music or Music Education Demonstrated success teaching Music, including senior secondary Music and Music Extension Experience leading, mentoring, and developing teachers, or a clear readiness to step into formal middle leadership A confident, data-informed approach to curriculum, assessment, and continuous improvement Excellent communication skills, with the ability to build constructive relationships with students, colleagues, and parents A genuine commitment to the safety and wellbeing of children and young people Experience with QCAA processes, ensemble direction, and co-curricular music programs will be highly regarded. About Us Located on Queensland’s Gold Coast, we are one of Australia’s leading independent Anglican Day and Boarding Schools for girls from Pre-Prep to Year 12, where every student is known, valued, and encouraged to aim high. With an enviable reputation of excellence in girls’ education and world class facilities, St Hilda’s School has a long and proud history of outstanding academic achievement, grounded in strong Anglican Christian values. Why Join St Hilda’s School? Be part of a passionate values-driven community which embraces collaboration and innovation and supports staff wellbeing and professional growth. We are a community which promotes belonging and connectedness. We offer on-site parking, access to discounted gym memberships through Fitness Passport, a comprehensive employee assistance program and professional development opportunities. As a prospective member of the St Hilda’s Community, you must be willing to support the Code of Conduct and the stated values, and Anglican Ethos of the School. We are an equal opportunity employer and welcome applications from all suitably qualified candidates. Application Requirements Please submit the following: A one to two page A4 written response (size 12 font) outlining your suitability for the role A full Curriculum Vitae, including contact details for two professional referees. Applications should be submitted by 8.00am Friday 06 November 2026. Applications will be reviewed as they are received. St Hilda’s School reserves the right to interview and appoint prior to the closing date . Interested applicants are therefore encouraged to apply early. Any questions about the position, or to obtain a copy of the Position Description please email the People and Culture Manager - [email protected] or 5532 4922. Applications are to be submitted through the online recruitment platforms and not emailed directly. To apply online, please click on the appropriate link below. Alternatively, for a confidential discussion, please contact Melanie Cowan on 55777332, quoting Ref No. 1303509.

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Art Director

7-Eleven · Posted 18 days ago

Australia Adzuna Australia

About the role

Since 2024, 7-Eleven Australia has joined 7-Eleven international to be part of the biggest retail network across the world, represented in 20 countries with over 84,000 stores. We have bold plans in Australia and a lot of opportunity for someone who wants to be part of a growing retailer with a global footprint. Vibrant Open Office in Richmond. Work in a dynamic, collaborative space that sparks creativity Work Your Way. Enjoy the perfect balance of remote flexibility and in-office collaboration—get the best of both worlds Make a Difference. Take a paid day off each year to volunteer for a cause you’re passionate about Fuel Your Day. Enjoy free 7-Eleven coffee and snacks in the office—because great ideas start with great coffee Family Comes First. Get up to 15 weeks of paid parental leave for the primary carer and up to 4 weeks for concurrent leave, so you can focus on what matters most Stay Social & Connected . Join our Social Club and Open Committee for regular events, celebrations, and fun activities Grow Without Limits. Access unlimited LinkedIn Learning courses and invest in your personal and professional development We are human centred organisation and our people are at the core of everything we do. This is a true place to learn and grow whilst developing your career. Through our agile structure, we enable our employees to drive their own work with a lot of autonomy, and very importantly - have fun along the way! We have reimagined what work means for our people and, with a focus on agile innovation, our exciting new way of working is designed to increase collaboration, provide greater flexibility, and deliver rewarding, new career opportunities. 7-Eleven is looking for a hands-on Art Director as part of 7-Eleven’s in-house agency, The Corner Shop, to help shape and deliver bold integrated campaigns! We’re looking for an art director to the visual side of integrated campaign delivery, from first idea to final craft. Reporting to the Creative Lead, you'll work in a creative team with a copywriter. You’ll take ideas across every channel and brand need, shaping briefs, presenting to clients and delivering the work. Working closely with The Corner Shop’s copywriter, designers as well as external partners, the Art Director will actively shape the big idea, developing visual concepts with channel-first thinking with a strong grasp of strategic and commercial outcomes. With a clear point of view of how an idea visually lives across all channels (in store, OOH, digital, experiential), the art director is responsible for developing concepts and taking it through to final creative output. They’ll bring a strong point of view and concepting craft, with a practical understanding of how the work is delivered. Key responsibilities: Develops big, channel-agnostic visual creative ideas for campaigns and take them through to execution across OOH, digital, social and content Partner with copywriter to develop concepts, scripts and campaign platforms and territories Independently develop creative concepts for various briefs across the full channel suite Articulates creative rationale grounded in strategic thinking throughout the creative process Present work to clients, responding to feedback constructively Develops an idea clearly through visual references, scamps, mock ups throughout the creative development process Translates approved creative concepts into clear, actionable briefs for internal design teams and production partners Support delivery of photo and motion shoots, working closely with various production partners Work closely with account and production teams to deliver the work Proactively finds new, aligned opportunities for 7-Eleven to actively show up in cultureActively participates in creative brainstorms to support idea generation across creative team Essential: Proven experience in a senior art director role within an agency environment A strong portfolio of integrated brand campaigns that show strong ideas and excellent craft Experience working collaboratively in a creative team with copywriter Excellent collaboration and communication skills, with the ability to work across creative and marketing functions Proven experience working with production partners on film and stills A collaborative approach and the ability to manage multiple projects to deadline Comfortable with scamps as much as refining concepts digitally Desirable: Experience working across retail or FMCG AWARD School (or similar) Applicants must submit with an up-to-date folio of work with their contribution clearly defined. At 7-Eleven our people are at the heart of everything we do. We are committed to creating a workplace that fosters inclusion and celebrates diversity. We strive to make every single 7-Eleven team member feel heard, valued, and respected no matter who they are or what diverse characteristics reflect their unique identity. We are proud to be a Diversity Council Australia Inclusive Employer 2025-2026 and Gold Accredited with the Australian Workplace Equity Index. At 7-Eleven, we are committed to ensuring that all prospective employees have the opportunity to perform at their best throughout our recruitment process. If you require any adjustments to support an inclusive and accessible experience, please contact us for a confidential discussion at [email protected] . Please note, this email is strictly for adjustment requests related to the recruitment process. Other inquiries sent to this mailbox will not be actioned. To find out more about our current opportunities follow us on LinkedIn or view our careers page .

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Director – In-House Creative Agency

Betashares · Posted 18 days ago

Sydney, Sydney Region Adzuna Australia

About the role

Betashares is seeking a senior creative and operational leader to build and lead its In-House Agency into its next era. This is a pivotal role in the new marketing structure — accountable for creative quality, production velocity, brand consistency and the operating model that makes it all work at scale. The Director, In-House Agency will combine strong creative judgment and taste, with operational rigour, leading a multidisciplinary team and modernising the function through strong design ethic, right roles and skills, AI, automation and best-in-class tooling. AI-led transformation is not a secondary priority — it is central to the mandate. The Director will be expected to reimagine how the IHA works through the lens of AI-assisted production, building a modern creative engine that is faster, smarter and more cost-effective than the function it replaces. This is not at the expense of design excellence, with the role having a mandate to lead and continue building a highly skilled and accomplished creative team. Role Responsibilities Creative Leadership and Quality Set and own the creative standard for all in-house output across advertising, brand, content, campaign assets, social and collateral. Define clear creative principles, quality benchmarks and review processes to ensure work is strategically sound and executed to a high standard. Lead concept development and creative direction across B2B and B2C channels — originating ideas, not just overseeing production. Champion and operationalise the Betashares brand system: ensure the new brand identity is translated consistently across every channel, format and audience. Act as the final creative quality gate for all in-house work before it goes to market. Production and Velocity Build a production model that delivers the right assets at the right speed for an always-on, multi-channel marketing environment. Significantly increase creative velocity: more output, faster turnaround, without compromising quality. Oversee production planning, traffic management, resourcing and delivery across multiple concurrent briefs and stakeholder groups. Work closely with the IHA Traffic Manager to maintain a high-functioning, well-governed studio workflow. AI, Tooling and Operating Model Lead the adoption of AI and modern creative tools to improve speed, quality, consistency and scalability across the In-House Agency — this is a primary strategic priority, not an operational nicety. Reimagine the creative workflow using automation, intelligent templating and AI-assisted production — particularly for adaptation, resizing, copy variation and video. Build a world-class IHA operating model with strong governance, clear roles, efficient handoffs and transparent prioritisation. Develop AI fluency across the creative team — building genuine capability through structured training, hands-on experimentation and a culture of learning. Establish a systematic approach to evaluating, adopting and measuring the impact of new AI tools: define clear criteria, run structured pilots and report results to the CMO. Build and maintain a view of the AI creative tool landscape that keeps Betashares’ IHA at the leading edge — not the trailing edge — of marketing innovation. Brand Identity Rollout and Campaign Support Lead the rollout and embedding of the new Betashares brand identity across all channels — advertising, digital, social, presentations, collateral, video and internal communications. Ensure brand standards are applied consistently across all in-house output and by all teams producing Betashares-branded material. Work alongside the external creative agency on major brand campaigns — with the IHA owning downstream execution, adaptation, iteration and always-on extensions. Balance high-concept creative ambition with practical production realities and delivery timelines. Measurement and Optimisation Establish frameworks to measure creative effectiveness, asset performance and production efficiency. Use data and performance insight to improve creative output, campaign responsiveness and return on creative investment. Develop reporting that demonstrates how the IHA contributes to reach, engagement, conversion and brand impact — including the productivity gains from AI adoption. Run a test-and-learn culture to continuously improve creative quality, production speed and commercial effectiveness. Team Leadership and Development Lead and develop a high-performing creative and production team including designers, a copywriter, a video production manager, a traffic manager and a senior art director. Coach creative talent to do their best work while maintaining pace, accountability and a commercial mindset. Build team capability over time, particularly in AI tooling, performance creative and data-informed creative decision-making. Attract and retain strong creative talent in a competitive market — making the Betashares IHA a place where the best people want to work. External Agency and Stakeholder Partnership Partner with the external creative agency to ensure seamless collaboration — clear division of effort, shared briefing processes and consistent brand output. Act as the primary marketing interface for the external agency, ensuring briefs are strong and outputs are on-brand and on-strategy. Work closely with Marketing Directors across B2C, B2B, Lifecycle and Customer Insights to translate business priorities into compelling creative work. Key skills and experience Extensive senior experience in creative leadership in creative agency (Senior Account Director level), in-house agency leadership or integrated creative and production roles. Strong creative background with the ability to judge, shape, elevate and originate ideas across brand and performance channels. Proven experience leading creative and production teams in fast-moving, multi-channel, multi-audience environments. Demonstrated track record of building or transforming an in-house agency function — not just running one. Deep interest in modern creative tooling and AI-assisted production — and a proven track record of actually implementing change, not just advocating for it. Strong understanding of brand systems, campaign development and production management at scale. Comfortable working across both B2B and B2C audiences with equal creative confidence. Commercially minded and operationally sharp: able to balance creative quality with speed, cost and business outcome. Experience in financial services or a regulated category is preferred. People leader who builds strong team culture, develops talent and leads by example. Intellectually passionate about AI as a creative and operational lever — actively experimenting, critically evaluating and driving adoption with credibility and rigour. Ambitious, energetic and great team player.

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Director – In-House Creative Agency

Betashares · Posted 18 days ago

The Rocks, Sydney Adzuna Australia

About the role

Betashares is seeking a senior creative and operational leader to build and lead its In-House Agency into its next era. This is a pivotal role in the new marketing structure — accountable for creative quality, production velocity, brand consistency and the operating model that makes it all work at scale. The Director, In-House Agency will combine strong creative judgment and taste, with operational rigour, leading a multidisciplinary team and modernising the function through strong design ethic, right roles and skills, AI, automation and best-in-class tooling. AI-led transformation is not a secondary priority — it is central to the mandate. The Director will be expected to reimagine how the IHA works through the lens of AI-assisted production, building a modern creative engine that is faster, smarter and more cost-effective than the function it replaces. This is not at the expense of design excellence, with the role having a mandate to lead and continue building a highly skilled and accomplished creative team. Role Responsibilities Creative Leadership and Quality Set and own the creative standard for all in-house output across advertising, brand, content, campaign assets, social and collateral. Define clear creative principles, quality benchmarks and review processes to ensure work is strategically sound and executed to a high standard. Lead concept development and creative direction across B2B and B2C channels — originating ideas, not just overseeing production. Champion and operationalise the Betashares brand system: ensure the new brand identity is translated consistently across every channel, format and audience. Act as the final creative quality gate for all in-house work before it goes to market. Production and Velocity Build a production model that delivers the right assets at the right speed for an always-on, multi-channel marketing environment. Significantly increase creative velocity: more output, faster turnaround, without compromising quality. Oversee production planning, traffic management, resourcing and delivery across multiple concurrent briefs and stakeholder groups. Work closely with the IHA Traffic Manager to maintain a high-functioning, well-governed studio workflow. AI, Tooling and Operating Model Lead the adoption of AI and modern creative tools to improve speed, quality, consistency and scalability across the In-House Agency — this is a primary strategic priority, not an operational nicety. Reimagine the creative workflow using automation, intelligent templating and AI-assisted production — particularly for adaptation, resizing, copy variation and video. Build a world-class IHA operating model with strong governance, clear roles, efficient handoffs and transparent prioritisation. Develop AI fluency across the creative team — building genuine capability through structured training, hands-on experimentation and a culture of learning. Establish a systematic approach to evaluating, adopting and measuring the impact of new AI tools: define clear criteria, run structured pilots and report results to the CMO. Build and maintain a view of the AI creative tool landscape that keeps Betashares’ IHA at the leading edge — not the trailing edge — of marketing innovation. Brand Identity Rollout and Campaign Support Lead the rollout and embedding of the new Betashares brand identity across all channels — advertising, digital, social, presentations, collateral, video and internal communications. Ensure brand standards are applied consistently across all in-house output and by all teams producing Betashares-branded material. Work alongside the external creative agency on major brand campaigns — with the IHA owning downstream execution, adaptation, iteration and always-on extensions. Balance high-concept creative ambition with practical production realities and delivery timelines. Measurement and Optimisation Establish frameworks to measure creative effectiveness, asset performance and production efficiency. Use data and performance insight to improve creative output, campaign responsiveness and return on creative investment. Develop reporting that demonstrates how the IHA contributes to reach, engagement, conversion and brand impact — including the productivity gains from AI adoption. Run a test-and-learn culture to continuously improve creative quality, production speed and commercial effectiveness. Team Leadership and Development Lead and develop a high-performing creative and production team including designers, a copywriter, a video production manager, a traffic manager and a senior art director. Coach creative talent to do their best work while maintaining pace, accountability and a commercial mindset. Build team capability over time, particularly in AI tooling, performance creative and data-informed creative decision-making. Attract and retain strong creative talent in a competitive market — making the Betashares IHA a place where the best people want to work. External Agency and Stakeholder Partnership Partner with the external creative agency to ensure seamless collaboration — clear division of effort, shared briefing processes and consistent brand output. Act as the primary marketing interface for the external agency, ensuring briefs are strong and outputs are on-brand and on-strategy. Work closely with Marketing Directors across B2C, B2B, Lifecycle and Customer Insights to translate business priorities into compelling creative work. Key skills and experience Extensive senior experience in creative leadership in creative agency (Senior Account Director level), in-house agency leadership or integrated creative and production roles. Strong creative background with the ability to judge, shape, elevate and originate ideas across brand and performance channels. Proven experience leading creative and production teams in fast-moving, multi-channel, multi-audience environments. Demonstrated track record of building or transforming an in-house agency function — not just running one. Deep interest in modern creative tooling and AI-assisted production — and a proven track record of actually implementing change, not just advocating for it. Strong understanding of brand systems, campaign development and production management at scale. Comfortable working across both B2B and B2C audiences with equal creative confidence. Commercially minded and operationally sharp: able to balance creative quality with speed, cost and business outcome. Experience in financial services or a regulated category is preferred. People leader who builds strong team culture, develops talent and leads by example. Intellectually passionate about AI as a creative and operational lever — actively experimenting, critically evaluating and driving adoption with credibility and rigour. Ambitious, energetic and great team player.

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Senior Shader / Texture Artist

Gameloft Brisbane · Posted 26 days ago

East Brisbane, Brisbane Adzuna Australia

About the role

Company Description Job Description We are seeking a senior Shader / Texture Artist to define, author, and maintain high-quality materials, textures, and shader systems for real-time game environments. This role requires a strong artistic eye, Strong stylized portfolio, deep technical understanding of PBR texture authoring, advanced UV workflows, and practical experience building scalable master materials and shader networks. The ideal candidate is both artistic and technical: someone who can create beautiful, style-consistent textures while also building scalable shader systems that serve the wider art team. They should be comfortable owning material workflows from concept through final implementation, supporting performance goals, and helping other artists work efficiently within established technical constraints. What it means on a daily basis Author high-quality PBR textures that align with approved art direction, style guides, and production standards. Create and maintain shaders, master materials, for environment, terrain, props. Collaborate with art director, technical artist and programmer to develop efficient materials. Ensure textures and shaders are optimized for target platforms, memory budgets, compression formats, and multiple SKUs. Support environmental material systems, including RVT-based terrain blending and distance field workflows. What success will look like Success in this role means delivering high-quality, stylised PBR textures while also owning and improving the studio’s material and shader workflows. The successful candidate will be able to independently create scalable master materials, support environment and terrain workflows, optimise shaders for performance, and provide technical guidance to other artists. They should combine a strong artistic eye with solid technical shader knowledge and have a clear impact on both the quality and efficiency of the wider art team. Your Recruitment Journey First stage: A qualification call with the recruitment team Second stage: Interview with the Lead Artist Third stage: Interview with the Art Studio Director Qualifications What you need to succeed Advanced PBR & Stylised Texturing: Strong ability to create high-quality PBR and stylised textures that align with the project’s visual direction, with a solid understanding of colour, material response, linear/sRGB workflows and texture standards. Advanced UV & Texture Workflows: Strong knowledge of UV layouts, multiple UV sets, texel density, UDIMs, flow maps, POM and other specialised texturing techniques. Shader & Material Development: Strong experience creating, debugging and iterating on node-based shaders and material graphs for real-time games, with a good understanding of shader maths and rendering principles. Master Material Systems: Proven ability to design scalable and reusable master materials and material functions that give artists flexibility while maintaining consistency, performance and ease of use across the project. Environment & Terrain Materials: Practical experience creating complex environment and terrain materials, including blending, RVT, distance fields, decals, dither masks, Fresnel, refraction and large-scale surface materials. Performance & Technical Awareness: Ability to balance visual quality with performance, including shader complexity, texture memory, compression and platform-specific requirements. Team & Workflow Contribution: Able to establish efficient material workflows, solve technical challenges and support other artists through reusable systems, documentation and technical guidance. Desirables Texture packing and compression knowledge. Experience authoring textures for specialized effects such as Parallax Occlusion Mapping and bombing-style variation techniques. Strong working knowledge of Substance Painter and Substance Designer. Ability to create reusable Substance Designer subgraphs for use in Painter. HLSL knowledge. VFX shader experience, including animated UVs, flipbooks, flow maps, render textures, vertex offset, and texture creation for VFX. Application Expectations Portfolio showing strong PBR stylized texture work, material development, and real-time shader examples. Examples of terrain, environment, decal, or blending shader work where available. Demonstration of UV workflows, texel ratio discipline, and material optimization decisions. Examples of Substance Designer, Substance Painter, Unreal Engine, or node-based shader workflows. Additional Information What's in it for you Perks & benefits: A flexible work model that supports work–life balance Subsidised car parking Ongoing learning and development opportunities to support career growth An employee referral program with generous bonuses Private health insurance and fitness subsidies Access to employee mental health and wellbeing support Paid parental leave Childcare assistance A dedicated relaxation space, including a massage chair Additional paid leave, including: Birthday leave, Christmas shutdown leave, Volunteer leave, Women’s health leave Free coffee from a commercial espresso machine, plus daily snacks and a light breakfast Friday social drinks with friendly game tournaments A stunning rooftop terrace with river views and a games room Exclusive Gameloft-branded merchandise Life at Gameloft Gameloft Brisbane, part of the global Gameloft family, opened its doors in 2014 and has since delivered hit titles such as Zombie Anarchy, Ballistic Baseball, My Little Pony: Mane Merge, the multi-award-winning The Oregon Trail™, and Carmen Sandiego. Today, we are the largest video game studio in Queensland, employing more than 130 talented professionals across programming, art, design, production, QA, audio, marketing, administration and management. Together, we create immersive gaming experiences enjoyed by millions of players around the world. We are proud to be developing Bluey’s Happy Snaps, bringing one of Australia’s most iconic IPs to life in a brand-new interactive experience. As we continue to grow, we’re also working on a range of exciting unannounced projects that will help shape the future of our studio. At Gameloft Brisbane, people are at the heart of everything we do. Our studio fosters a collaborative, creative and inclusive workplace where everyone has the opportunity to contribute, learn and grow. We are proud to be Great Place to Work® Certified for 2025–2026, recognising our strong culture, inclusive practices and ongoing commitment to employee well-being. Employee well-being is a top priority, supported by flexible work arrangements, wellness initiatives, career development opportunities and world-class facilities. We actively invest in our people’s growth through mentorship, training programs, industry events and speaking opportunities that encourage everyone to develop their skills and make an impact. As pioneers in Brisbane’s game development industry, we continue to push the boundaries of cross-platform game development while creating unforgettable experiences for players around the world. Whether you’re an experienced professional or just starting your career, you’ll find a supportive environment where creativity, collaboration and innovation thrive. Gameloft Brisbane is an equal opportunity employer and is committed to fostering diversity and inclusivity within our work environment. Driven by a strong studio culture and a passion for creating meaningful experiences, we build games that resonate with players around the world. Ready to level up your career and join the team? Apply now with your CV in English.

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Graphic Designer – Remote

Miss Amara Pty · Posted 27 days ago

Granville, Parramatta Area Adzuna Australia

About the role

Graphic Designer We’re looking for a Graphic Designer to help bring the Miss Amara brand vision to life, translating creative briefs into visually compelling designs across our entire content calendar, from weekly campaigns and eDMs to social, packaging, and photoshoots. Reporting to the Art Director, you’ll be the person who jumps in wherever the team needs you, keeps work on-brand, and collaborates smoothly with junior designers. This is a remote, full-time role based in Australia. What You’ll Do Contribute fresh ideas in creative brainstorms, ensuring all work aligns with brand guidelines and business objectives. Conceptualize and execute on-brand designs across digital and print, websites, eDMs, organic channels, marketing materials, and product packaging. Maintain a consistent brand look and feel across all markets (AU, NZ, US, HK), adapting assets as needed for each. Act as day-to-day support to the Art Director, picking up tasks and keeping projects moving without needing to be asked. Manage multiple design projects simultaneously, meeting deadlines and quality standards throughout. Partner closely with Marketing, Product, Ecommerce, and Trade teams to take clear briefs and explain design decisions. Support photoshoots end-to-end, from shot lists and styling prep to on-set assistance, image selection, and retouching. Design and build eDMs, website banners, and Shopify assets, while preparing print-ready files for packaging and labelling, and keeping the shared asset library organized. What You’ll Bring 3–5 years of professional graphic design experience, ideally within e-commerce, retail, or interiors. Proven experience managing complex, multi-stage design projects, campaigns, packaging, or photoshoots, from brief to final delivery. A strong portfolio showcasing a range of design projects and styles. Excellent eye for layout, typography, and visual hierarchy, with a genuine interest in design trends. Strong communication and collaboration skills, with the ability to translate complex ideas into simple, engaging visuals. Comfortable working across multiple projects at once in a fast-paced environment. Essential skills in Figma, Adobe Photoshop (including retouching), Illustrator, and InDesign. Nice to have: After Effects, Premiere or CapCut, Canva, Klaviyo, Shopify, AI image tools, or photography/styling experience. About You A proactive self-starter with real energy! You spot what needs doing and do it. Supportive and generous; you make the people around you better. Comfortable multi-tasking and switching between projects Calm and confident under tight deadlines. Why you might enjoy working here Miss Amara has been reimagining the rug-buying experience since 2014, combining industry-first technology with a genuine focus on our customers. Along the way we’ve been recognised with awards including AFR Fast 100, Best Retail Marketing, and Best Medium Online Retailer. But what matters most to us is how we work together. Our team is guided by a few simple principles: We care — about our people, customers, partners and the environment We keep things simple — in how we work and how we serve our customers We’re transparent — we share the real picture of the business Fast. Test. Learn. Adapt. — we move quickly and learn as we go Best in Class — we aim to deliver the best possible customer experience You’ll be part of a team that holds high standards while genuinely supporting each other.

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Graphic Designer – Remote

Miss Amara Pty · Posted 27 days ago

South Granville, Parramatta Area Adzuna Australia

About the role

Graphic Designer We’re looking for a Graphic Designer to help bring the Miss Amara brand vision to life, translating creative briefs into visually compelling designs across our entire content calendar, from weekly campaigns and eDMs to social, packaging, and photoshoots. Reporting to the Art Director, you’ll be the person who jumps in wherever the team needs you, keeps work on-brand, and collaborates smoothly with junior designers. This is a remote, full-time role based in Australia. What You’ll Do Contribute fresh ideas in creative brainstorms, ensuring all work aligns with brand guidelines and business objectives. Conceptualize and execute on-brand designs across digital and print, websites, eDMs, organic channels, marketing materials, and product packaging. Maintain a consistent brand look and feel across all markets (AU, NZ, US, HK), adapting assets as needed for each. Act as day-to-day support to the Art Director, picking up tasks and keeping projects moving without needing to be asked. Manage multiple design projects simultaneously, meeting deadlines and quality standards throughout. Partner closely with Marketing, Product, Ecommerce, and Trade teams to take clear briefs and explain design decisions. Support photoshoots end-to-end, from shot lists and styling prep to on-set assistance, image selection, and retouching. Design and build eDMs, website banners, and Shopify assets, while preparing print-ready files for packaging and labelling, and keeping the shared asset library organized. What You’ll Bring 3–5 years of professional graphic design experience, ideally within e-commerce, retail, or interiors. Proven experience managing complex, multi-stage design projects, campaigns, packaging, or photoshoots, from brief to final delivery. A strong portfolio showcasing a range of design projects and styles. Excellent eye for layout, typography, and visual hierarchy, with a genuine interest in design trends. Strong communication and collaboration skills, with the ability to translate complex ideas into simple, engaging visuals. Comfortable working across multiple projects at once in a fast-paced environment. Essential skills in Figma, Adobe Photoshop (including retouching), Illustrator, and InDesign. Nice to have: After Effects, Premiere or CapCut, Canva, Klaviyo, Shopify, AI image tools, or photography/styling experience. About You A proactive self-starter with real energy! You spot what needs doing and do it. Supportive and generous; you make the people around you better. Comfortable multi-tasking and switching between projects Calm and confident under tight deadlines. Why you might enjoy working here Miss Amara has been reimagining the rug-buying experience since 2014, combining industry-first technology with a genuine focus on our customers. Along the way we’ve been recognised with awards including AFR Fast 100, Best Retail Marketing, and Best Medium Online Retailer. But what matters most to us is how we work together. Our team is guided by a few simple principles: We care — about our people, customers, partners and the environment We keep things simple — in how we work and how we serve our customers We’re transparent — we share the real picture of the business Fast. Test. Learn. Adapt. — we move quickly and learn as we go Best in Class — we aim to deliver the best possible customer experience You’ll be part of a team that holds high standards while genuinely supporting each other.

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Senior UI Designer / Digital Art Director (SYD)

Redwolf · Posted 28 days ago

Sydney, Sydney Region Adzuna Australia

About the role

Company Description My client is a Sydney based Creative Digital Agency with large and small clients in automotive, FMCG, F&B sectors. Ranging from Lexus / Toyota to wineries and medium service businesses. They focus on cutting edge technology solutions and custom interactive development across web apps and websites in a fun environment. This is an exciting new role in a growing agency! Job Description We are looking for a Snr. UI Designer to lead the Design Department. You will be responsible for turning complex user interactions into compelling and intuitive user interfaces and coming up with creative design solutions for clients. A proven understanding of UX in Interface Design is important. We need someone who has the ability to interact with users and convert feedback into productive outcomes and experiences. Take the design lead on exciting projects $75,000 - $90,000 (depending on experience) Great Sydney CBD location Qualifications Minimum 4 years experience in UI design, with examples of previous work (responsive, mobile, tablet design) Demonstrable proficiency in User Interface design, with an emphasis on behaviour design / UX Solid front end cutting / coding skills (HTML / CSS) Strong Photoshop skills with proficiency in Illustrator and InDesign Experience with either Balsamiq, Mockflow, Axure or similar Exceptional attention to detail with a passion for excellence Strong communication and time management skills Additional Information Only people who have the legal right to work in Australia should apply. APPLY NOW , referrals rewarded! Want to know more about Redwolf - Digital Media Recruitment? Visit us at http://www.redwolfconsulting.com.au/

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Lighting Artist Vic/SA/Qld

Wicked Workshop · Posted 28 days ago

Box Hill, Whitehorse Area Adzuna Australia

About the role

Company Description We're constantly working with some of the world's largest Publishers and most popular AAA games. Here in Australia we have studios located in Adelaide, Brisbane and Melbourne and employ about two hundred of Australia's leading game professionals. Our studio brands operating under the Keywords Studios group are Tantalus Media (Vic, SA, Qld), and Liquid Development (Vic, SA, Qld). This position is to be hired into the Liquid Development studio brand: https://www.liquiddevelopment.com/ https://www.artstation.com/liquiddevelopment Liquid Development was founded in 2000 and is the largest outsourcing art studio in North America. Liquid Development is producing work at the forefront of modern game production, and the demand for our services continues to grow. Our team has contributed to AAA titles within the Halo, Mass Effect, Borderlands, and Call of Duty franchises. Liquid Development expanded into Australia in 2026, and now consists of 30 talented creatives across Australia. We offer a fun and cooperative work atmosphere, where collaboration is encouraged among a diversely skilled team, to remain on the cutting edge of content creation. Liquid Development collaborates closely with Tantalus Media - together we create full scope projects for some of the biggest game publishers in the world. These positions are preferably based in either Adelaide, Brisbane, or Melbourne. Other Australian cities will be considered as remote based. Job Description Lighting Creation Create high-quality, visually compelling lighting for environments and cinematics. Produce lighting that aligns with the project’s artistic direction and storytelling, through mood, tone and atmosphere. Develop lighting optimized for real-time game engines. Collaboration & Production Work closely with the Art Director to maintain the overall art direction. Collaborate with cross-functional teams throughout the production pipeline to ensure artistic consistency and quality. Participate in reviews, feedback sessions, and iterative development processes. Technical Art & Optimisation Ensure lighting meets performance, memory, and platform-specific requirements across a variety of platforms. Collaborate closely with environment, VFX and technical art teams to integrate lighting with assets and pipelines Apply strong understanding of lighting for real-time performance. Maintain consistency in quality while adhering to technical constraints and engine limitations. Troubleshoot and resolve creative and technical lighting challenges. Innovation & Continuous Improvement Stay current with industry trends, emerging technologies, tools, and workflows. Contribute ideas and improvements to pipelines and production processes. Continuously push the visual quality and innovation of game art production. Qualifications Qualifications Required Skills and experience Extensive experience as a Lighting Artist within the video game industry, with a strong portfolio showcasing high-quality real-time game assets. Strong understanding of lighting, composition, colour theory, and visual storytelling. Experience creating optimized assets for modern real-time game engines such as Unreal Engine or Unity. Strong understanding of lighting tools (Lumen, light baking and post‑processing), performance optimization, and technical limitations across multiple gaming platforms. Ability to work collaboratively within multidisciplinary teams, communicate ideas effectively, and incorporate feedback throughout production. Knowledge of game development pipelines and the ability to adapt artistic styles to suit various game genres and target platforms. Desirable skills and experience Passion for gaming and a strong understanding of market trends, player expectations, and gaming cultures across PC, Console, and Nintendo platforms. Experience successfully guiding and communicating with other art teams to ensure artistic vision and asset quality are maintained from concept through to final in-game implementation. Additional Information If you'd like to know more about Keywords Studios we recommend visiting our corporate site HERE PERSONAL DATA PROTECTION POLICY Keywords Studios is strongly committed to protecting your personal information. By sending your CV/Resume, you are agreeing to our terms and conditions and consent to your data being managed and retained in accordance with our data privacy and retention policy https://www.keywordsstudios.com/en/applicant-privacy-notice/ Role Information: EN Studio: Keywords Studios Location: Asia Pacific, Australia Area of Work: Art Services Service: Create Employment Type: Full Time, Permanent Working Pattern: Hybrid PERSONAL DATA PROTECTION POLICY Keywords Studios is strongly committed to protecting your personal information. By sending your CV/Resume, you are agreeing to our terms and conditions and consent to your data being managed and retained in accordance with our data privacy and retention policy https://www.keywordsstudios.com/en/applicant-privacy-notice/.

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Lead Lighting Artist Vic/SA/Qld

Wicked Workshop · Posted 28 days ago

Box Hill, Whitehorse Area Adzuna Australia

About the role

Company Description We're constantly working with some of the world's largest Publishers and most popular AAA games. Here in Australia we have studios located in Adelaide, Brisbane and Melbourne and employ about two hundred of Australia's leading game professionals. Our studio brands operating under the Keywords Studios group are Tantalus Media (Vic, SA, Qld), and Liquid Development (Vic, SA, Qld). This position is to be hired into the Liquid Development studio brand: https://www.liquiddevelopment.com/ https://www.artstation.com/liquiddevelopment Liquid Development was founded in 2000 and is the largest outsourcing art studio in North America. Liquid Development is producing work at the forefront of modern game production, and the demand for our services continues to grow. Our team has contributed to AAA titles within the Halo, Mass Effect, Borderlands, and Call of Duty franchises. Liquid Development expanded into Australia in 2026, and now consists of 30 talented creatives across Australia. We offer a fun and cooperative work atmosphere, where collaboration is encouraged among a diversely skilled team, to remain on the cutting edge of content creation. Liquid Development collaborates closely with Tantalus Media - together we create full scope projects for some of the biggest game publishers in the world. These positions are preferably based in either Adelaide, Brisbane, or Melbourne. Other Australian cities will be considered as remote based. Job Description Leadership & Team Management Managing dedicated art teams across geographies or studios, emphasizing overall quality, productivity, and continuous team development. Lead and mentor a diverse team of lighting artists, fostering their professional growth and artistic development. Conduct regular performance evaluations, providing constructive feedback and facilitating skill-building opportunities. Identify skill gaps within the team and implement training programs to enhance capabilities and artistic techniques. Lighting Creation Create high-quality, visually compelling lighting for environments and cinematics. Produce lighting that aligns with the project’s artistic direction and storytelling, through mood, tone and atmosphere. Develop lighting optimized for real-time game engines. Collaboration and Production Work closely with the Art Director to maintain the overall art direction. Collaborate with cross-functional teams throughout the production pipeline to ensure artistic consistency and quality. Participate in reviews, feedback sessions, and iterative development processes. Technical Art & Optimisation Ensure lighting meets performance, memory, and platform-specific requirements across a variety of platforms. Collaborate closely with environment, VFX and technical art teams to integrate lighting with assets and pipelines Apply strong understanding of lighting for real-time performance. Maintain consistency in quality while adhering to technical constraints and engine limitations. Troubleshoot and resolve creative and technical lighting challenges. Innovation & Continuous Improvement Stay current with industry trends, emerging technologies, tools, and workflows. Contribute ideas and improvements to pipelines and production processes. Continuously push the visual quality and innovation of game art production. Qualifications Required Skills and experience Experience leading art teams and projects. Exceptional leadership and communication skills, with the ability to inspire and guide a team towards achieving project goals. A keen eye for detail and strong observation skills. Extensive experience as a Lighting Artist within the video game industry, with a strong portfolio showcasing high-quality real-time game assets. Strong understanding of lighting, composition, colour theory, and visual storytelling. Extensive experience creating optimized assets for modern real-time game engines such as Unreal Engine or Unity. Strong understanding of lighting tools (Lumen, light baking and post‑processing), performance optimization, and technical limitations across multiple gaming platforms. Extensive knowledge of game development pipelines and the ability to adapt artistic styles to suit various game genres and target platforms. Desirable skills and experience Passion for gaming and a strong understanding of market trends, player expectations, and gaming cultures across PC, Console, and Nintendo platforms. Experience successfully guiding and communicating with other art teams to ensure artistic vision and asset quality are maintained from concept through to final in-game implementation. Additional Information If you'd like to know more about Keywords Studios we recommend visiting our corporate site HERE PERSONAL DATA PROTECTION POLICY Keywords Studios is strongly committed to protecting your personal information. By sending your CV/Resume, you are agreeing to our terms and conditions and consent to your data being managed and retained in accordance with our data privacy and retention policy https://www.keywordsstudios.com/en/applicant-privacy-notice/ Role Information: EN Studio: Keywords Studios Location: Asia Pacific, Australia Area of Work: Art Services Service: Create Employment Type: Full Time, Permanent Working Pattern: Hybrid PERSONAL DATA PROTECTION POLICY Keywords Studios is strongly committed to protecting your personal information. By sending your CV/Resume, you are agreeing to our terms and conditions and consent to your data being managed and retained in accordance with our data privacy and retention policy https://www.keywordsstudios.com/en/applicant-privacy-notice/.

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Lead Cinematic Artist

Wicked Workshop · Posted 28 days ago

Box Hill, Whitehorse Area Adzuna Australia

About the role

Company Description We're constantly working with some of the world's largest Publishers and most popular AAA games. Here in Australia we have studios located in Adelaide, Brisbane and Melbourne and employ about two hundred of Australia's leading game professionals. Our studio brands operating under the Keywords Studios group are Tantalus Media (Vic, SA, Qld), and Liquid Development (Vic, SA, Qld). This position is to be hired into the Liquid Development studio brand: https://www.liquiddevelopment.com/ https://www.artstation.com/liquiddevelopment Liquid Development was founded in 2000 and is the largest outsourcing art studio in North America. Liquid Development is producing work at the forefront of modern game production, and the demand for our services continues to grow. Our team has contributed to AAA titles within the Halo, Mass Effect, Borderlands, and Call of Duty franchises. Liquid Development expanded into Australia in 2026, and now consists of 30 talented creatives across Australia. We offer a fun and cooperative work atmosphere, where collaboration is encouraged among a diversely skilled team, to remain on the cutting edge of content creation. Liquid Development collaborates closely with Tantalus Media - together we create full scope projects for some of the biggest game publishers in the world. These positions are preferably based in either Adelaide, Brisbane, or Melbourne. Other Australian cities will be considered as remote based. Job Description Leadership & Team Management Managing dedicated art teams across geographies or studios, emphasizing overall quality, productivity, and continuous team development. Lead and mentor a diverse team of artists, fostering their professional growth and artistic development. Conduct regular performance evaluations, providing constructive feedback and facilitating skill-building opportunities. Identify skill gaps within the team and implement training programs to enhance capabilities and artistic techniques. Cinematic Creation Create high-quality, visually compelling real-time cinematics. Translate storyboards and scripts into compelling visual sequences Set up cameras, composition, timing and pacing to support storytelling. Develop cinematics optimized for real-time game engines. Troubleshoot and resolve creative and technical challenges Collaboration & Production Work closely with the Art Director to maintain the overall art direction. Collaborate with cross-functional teams throughout the production pipeline to ensure artistic consistency and quality. Participate in reviews, feedback sessions, and iterative development processes. Technical Art & Optimisation Ensure cinematics and cutscenes meets performance, memory, and platform-specific requirements across a variety of platforms. Collaborate closely with animation, environment, VFX and technical art teams to integrate assets and pipelines Apply strong understanding of cinematics for real-time performance. Maintain consistency in quality while adhering to technical constraints and engine limitations. Troubleshoot and resolve creative and technical challenges. Innovation & Continuous Improvement Stay current with industry trends, emerging technologies, tools, and workflows. Contribute ideas and improvements to pipelines and production processes. Continuously push the visual quality and innovation of game art production. Qualifications Required Skills and experience Experience leading art teams and projects. Exceptional leadership and communication skills, with the ability to inspire and guide a team towards achieving project goals. A keen eye for detail and strong observation skills. Extensive experience as a Cinematic Artist within the video game industry, with a strong portfolio showcasing high-quality real-time game cinematics and cutscenes. Extensive knowledge of Unreal Engine 5, including Sequencer, cameras and rendering pipelines. Strong understanding of lighting, composition, colour theory, pacing and visual storytelling. Extensive knowledge of game development pipelines and the ability to adapt artistic styles to suit various game genres and target platforms. Desirable skills and experience Passion for gaming and a strong understanding of market trends, player expectations, and gaming cultures cross platforms. Experience successfully guiding and communicating with other art teams to ensure artistic vision and asset quality are maintained from concept through to final in-game implementation. Additional Information If you'd like to know more about Keywords Studios we recommend visiting our corporate site HERE PERSONAL DATA PROTECTION POLICY Keywords Studios is strongly committed to protecting your personal information. By sending your CV/Resume, you are agreeing to our terms and conditions and consent to your data being managed and retained in accordance with our data privacy and retention policy https://www.keywordsstudios.com/en/applicant-privacy-notice/ Role Information: EN Studio: Keywords Studios Location: Asia Pacific, Australia Area of Work: Art Service: Create Employment Type: Full Time, Permanent Working Pattern: Hybrid PERSONAL DATA PROTECTION POLICY Keywords Studios is strongly committed to protecting your personal information. By sending your CV/Resume, you are agreeing to our terms and conditions and consent to your data being managed and retained in accordance with our data privacy and retention policy https://www.keywordsstudios.com/en/applicant-privacy-notice/.

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Senior Level Designer

Gameloft Brisbane · Posted 28 days ago

East Brisbane, Brisbane Adzuna Australia

About the role

Job Description Gameloft is looking for a Senior Level Designer to build and shape the world for our upcoming games! As a Senior Level Designer, you’ll be a pivotal figure in crafting an engaging environment that captivates players and inspires exploration. You'll collaborate closely with the Lead Designer, Art Director, and Quest Designers to create a world that is both visually appealing and functionally compelling. Your expertise and leadership will be instrumental in making our worlds an unforgettable experience. What is means on a daily basis Champion the vision for a believable and immersive world, ensuring its design supports gameplay, narrative, and artistic goals. Drive the creation of the world terrain, landscapes, and environmental features, providing high-level direction and oversight. Design and implement detailed environments, including towns, dungeons, wilderness areas, and points of interest, establishing key design principles and standards. Apply your extensive expertise in level design principles, including flow, pacing, composition, and environmental storytelling. Collaborate closely with quest designers to strategically place content and ensure seamless integration within the world, providing guidance and support. Provide insightful, constructive feedback on level design iterations, focusing on playability, visual quality, and world immersion, and ensuring adherence to design vision. Effectively communicate level design concepts and technical requirements to the art and engineering teams, serving as a key point of contact. Generate innovative environment designs within defined technical constraints and artistic guidelines, pushing the boundaries of the world experience. Develop detailed level documentation, including layout maps, environmental descriptions, and design rationale, setting the standard for the team. Prototype and iterate on level designs, balancing exploration opportunities, combat encounters, and narrative elements, and leading the refinement process. Mentor and guide junior and mid-level level designers, fostering their technical skills and artistic sensibilities, and promoting best practices. Hiring process: CV and Portfolio assessment; Screening call; Interview(s); Offer. Qualifications ​​​​​​ What you need to succeed 6 years of professional level design experience, bonus for open-worlds or large-scale environments that support action-adventure gameplay. Extensive experience within a professional game studio, with demonstrated success shipping multiple titles. Proficient in world-building tools (e.g., Unreal Engine World Composition, terrain sculpting tools). Deep understanding of level design principles, environmental storytelling, and best practices, with a demonstrable portfolio showcasing your expertise. Strong leadership qualities with the ability to guide and inspire a team. Highly proactive and collaborative team player with excellent communication and problem-solving skills. Passionate about games and a forward-thinking approach to creating immersive and engaging worlds. Additional Information What's in it for you Perks & benefits: A flexible work model that supports work–life balance Subsidised car parking Ongoing learning and development opportunities to support career growth An employee referral program with generous bonuses Private health insurance and fitness subsidies Access to employee mental health and wellbeing support Paid parental leave Childcare assistance A dedicated relaxation space, including a massage chair Additional paid leave, including: Birthday leave, Christmas shutdown leave, Volunteer leave, Women’s health leave Free coffee from a commercial espresso machine, plus daily snacks and a light breakfast Friday social drinks with friendly game tournaments A stunning rooftop terrace with river views and a games room Exclusive Gameloft-branded merchandise Life at Gameloft Gameloft Brisbane, part of the global Gameloft family, opened its doors in 2014 and has since delivered hit titles such as Zombie Anarchy, Ballistic Baseball, My Little Pony: Mane Merge, the multi-award-winning The Oregon Trail™, and Carmen Sandiego. Today, we are the largest video game studio in Queensland, employing more than 130 talented professionals across programming, art, design, production, QA, audio, marketing, administration and management. Together, we create immersive gaming experiences enjoyed by millions of players around the world. We are proud to be developing Bluey’s Happy Snaps, bringing one of Australia’s most iconic IPs to life in a brand-new interactive experience. As we continue to grow, we’re also working on a range of exciting unannounced projects that will help shape the future of our studio. At Gameloft Brisbane, people are at the heart of everything we do. Our studio fosters a collaborative, creative and inclusive workplace where everyone has the opportunity to contribute, learn and grow. We are proud to be Great Place to Work® Certified for 2025–2026, recognising our strong culture, inclusive practices and ongoing commitment to employee well-being. Employee well-being is a top priority, supported by flexible work arrangements, wellness initiatives, career development opportunities and world-class facilities. We actively invest in our people’s growth through mentorship, training programs, industry events and speaking opportunities that encourage everyone to develop their skills and make an impact. As pioneers in Brisbane’s game development industry, we continue to push the boundaries of cross-platform game development while creating unforgettable experiences for players around the world. Whether you’re an experienced professional or just starting your career, you’ll find a supportive environment where creativity, collaboration and innovation thrive. Gameloft Brisbane is an equal opportunity employer and is committed to fostering diversity and inclusivity within our work environment. Driven by a strong studio culture and a passion for creating meaningful experiences, we build games that resonate with players around the world. Ready to level up your career and join the team? Apply now with your CV in English.

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